Mary-Audrey Ramirez
INTO A GRAVEYARD FROM ANYWHERE
20 June – 23 August 2020
Mary-Audrey Ramirez's (*1990 in Luxemburg, lives and works in Berlin) installations are occupied by tamed, larger-than-life-sized feral creatures. Together with videos, textile drawings and objects, they create a fantastic world, full of pop-cultural references: films like Star Wars (since 1977), series like Stranger Things (since 2016) and games like Tomb Raider (1996-2018) have become part of our collective visual memory and in subtle ways impact today’s view of the past, present and future as well as shape our perception of social structures and gender relations.
Like Menetekel announcing the effects of the technical revolution on the human condition, Ramirez’ works visualize these animated parallel worlds, presenting them as surrogates of our longings, needs and dreams. However, they also represent the fascination, lust, and joy in escapism. Similar to apparitions from the unconscious, her works remind us that humans and animals, reality and fiction as well as physical and digital space have long become inseparable.
PROGRAMM
THU, 18 JUNE, 6:30 PM
WORK
IN PROGRESS
with Mary-Audrey Ramirez for
members and sponsors of the Dortmunder Kunstverein, in German.
SUN, 5 JULY, 3 PM
GUIDED
TOUR
THU, 23 JULY, FROM 7 PM
KLEINER FREITAG* / LA
DERNIÈRE SÉANCE # 12
7 PM:
GUIDED TOUR at the Kunstverein
8 PM:
STREAM in the cinema of Dortmunder U TheRadBrad: Far Cry 5,
Walkthrough
The open-world first-person
shooter Far Cry 5 not only comes up with a graphically impressive game world,
but also with an ambitious story about cults, worship and radicalism. A stream
of the internationally known YouTuber TheRadBrad gives an insight.
THU, 6 AUGUST, FROM 7 PM
KLEINER FREITAG* / LA
DERNIÈRE SÉANCE # 13
7 PM:
GUIDED TOUR at the Kunstverein
8 PM:
FILM SCREENING in the cinema of Dortmunder U District
9 (2009, OmU, 112 min)
The dystopian science fiction
film tells of extraterrestrial beings who, after landing in Johannesburg, are
housed like refugees in refugee camps on the outskirts of the city. They are
only of interest when people encounter their extraterrestrial technology.
THU, 13 AUGUST, 7 PM
KLEINER FREITAG*
LECTURE Prof.
Dr. Benjamin Beil: Escape!
Utopian practices of computer games Especially in times of social
distancing, computer games offer the possibility of escapism, of escaping into
virtual worlds. But players often do not take refuge in 'better worlds', but in
dark war zones or post-apocalyptic scenarios. The lecture explores the question
of why most computer games design a dystopian picture of the world and why -
apparently - utopias play a role less frequently there.
SUN, 23 AUGUST, 3 PM
FINISSAGE
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